Focused Strike
Common
This model gets +1 strength when using attack actions, but not if it used a charge action.
Cost: 10pts
Rise to the challenge
Common
If your warband`s hero is killed, this model counts as a hero until the end of the game (may only pick one model to be a hero).
Cost: 10pts
Kingslayer
Common
Kingslayer
1 2 4
This weapon gets +1 strength and +2 damage against heroes.
Cost: 10pts
Anti-Grav boots
Common
The model gets +1 speed.
Cost: 15pts
Hit & Run
Common
Hit & Run
1 3 2
This model may move by 1 hex after using this attack, as long as it doesn`t end up adjecent to the target model.
Cost: 15pts
Heroic Confidence
Common
If this model is alive at the end of the game it scores 1 VP. Discard this upgrade if this model is killed at any point.
Cost: 15pts
Adrenal Shot
Common
When this model is activated you may discard this upgrade to move it by 2 hexes in any direction.
Cost: 20pts
Heavy Armor
Common
This model gets +2 health but -1 speed (down to a minimum of 1)
Cost: 20pts
Medkit
Common
When this model is activated you may discard this upgrade to remove 2 damage from it.
Cost: 20pts
Living Ammo
Alien Hives
This upgrade my only be equipped by Hive Warrior models. The first time this model makes a range 3 attack action each round, it may immediately make another free range 3 attack action.
Cost: 10pts
Tough Skull
Alien Hives
This model´s range 1 attacks gain the Knockback rule
Cost: 10pts
Blood Lust
Alien Hives
This model´s range 1 attacks gain the Cleave rule when targeting damaged models.
Cost: 10pts
Hardened Carapace
Alien Hives
Whenever this model takes any damage reduce the total by 1, to a minimum of 1.
Cost: 15pts
Dual Claws
Alien Hives
Dual Claws
1 3 4
This weapon may only be equipped by Assault Grunts.
Restricted: Assault Grunts.
Cost: 15pts
Tail Pincer
Alien Hives
Tail Pincer - Cleave
1 2 2
When landing a crit, this weapon gets +2 strength and +4 damage.
Restricted: Soul-Snatchers.
Cost: 15pts
Adrenaline
Alien Hives
This model gets +2 speed.
Cost: 20pts
Terrifying Shriek
Alien Hives
As an action, all adjacent enemy models are pushed away 1 hex and stop being on Guard.
Cost: 20pts
Hive Protection
Alien Hives
When attacked by damaged enemy models, this model ignore crit effects and gets +1 defence.
Cost: 20pts
Power Charge
Orc Marauders
When this model makes a charge action it´s range 1 weapons get the Cleave special rule.
Cost: 10pts
Cocky
Orc Marauders
When this model gets +1 strength with range 1 weapons when attacking enemy heroes.
Cost: 10pts
Unmovable
Orc Marauders
This model can only be pushed if the enemy lands a crit.
Cost: 10pts
Eager
Orc Marauders
This model´s range 1 weapons get +1 strength when charging.
Cost: 15pts
Brutal Swing
Orc Marauders
Brutal Swing - Burst
1 3 4
Cost: 15pts
Headbutt
Orc Marauders
Headbutt
1 3 4
When attacking roll one die, on a 5-6 the target model can´t be activated again this round.
Cost: 15pts
Crushing Grip
Orc Marauders
This model´s range 1 weapons get the Cleave special rule
Cost: 20pts
Cyborg Body
Orc Marauders
Whenever this model takes any damage reduce the damage by 1, to a minimum of 1.
Cost: 20pts
Unkillable
Orc Marauders
If this model would be killed roll one die, on a 5-6 the model takes no damage and this upgrade is discarded.
Cost: 20pts
God-King´s Might
Battle Brothers
The model´s range 1 weapons get the Cleave special rule.
Cost: 10pts
Push Back
Battle Brothers
If the model is grazed by an adjacent enemy, then it may push the attacking model by 1 hex.
Cost: 10pts
Shock Grenades
Battle Brothers
If this model lands a crit when attacking with a range 1 weapon, then all enemies adjacent to the target take 1 damage.
Cost: 10pts
Coordinated Defense
Battle Brothers
As an action this model and all adjacent friendly models may be put on Guard.
Cost: 15pts
Heroic Strike
Battle Brothers
Heroic Strike
1 2 4
This attack gets +2 strength if no friendly models are adjacent.
Cost: 15pts
Chainsaw Sword
Battle Brothers
Chainsaw Sword
1 2 3
This weapon deals +3 damage when landing crits.
Cost: 15pts
Aggressive
Battle Brothers
If an enemy model ends its move within 2 hexes of this model, then this model may move by 1 hex, as long as it ends up closer to that enemy model.
Cost: 20pts
Blessed Halo
Battle Brothers
This model gets +2 Health.
Cost: 20pts
Cleansing Blow
Battle Brothers
Cleansing Blow
1 3 4
If the attack targets an enemy hero, then the model may make attack the same target twice.
Cost: 20pts
Name Focused Strike | Faction Common | Cost
10
| Effect This model gets +1 strength when using attack actions, but not if it used a charge action. | Tags attack |
Name Rise to the challenge | Faction Common | Cost
10
| Effect If your warband`s hero is killed, this model counts as a hero until the end of the game (may only pick one model to be a hero). | Tags hero |
Name Kingslayer | Faction Common | Cost
10
| Effect | Tags weaponmelee |
Name Anti-Grav boots | Faction Common | Cost
15
| Effect The model gets +1 speed. | Tags speed |
Name Hit & Run | Faction Common | Cost
15
| Effect | Tags weaponmeleemove |
Name Heroic Confidence | Faction Common | Cost
15
| Effect If this model is alive at the end of the game it scores 1 VP. Discard this upgrade if this model is killed at any point. | Tags vp |
Name Adrenal Shot | Faction Common | Cost
20
| Effect When this model is activated you may discard this upgrade to move it by 2 hexes in any direction. | Tags movediscard |
Name Heavy Armor | Faction Common | Cost
20
| Effect This model gets +2 health but -1 speed (down to a minimum of 1) | Tags healthspeed |
Name Medkit | Faction Common | Cost
20
| Effect When this model is activated you may discard this upgrade to remove 2 damage from it. | Tags healthdiscard |
Name Living Ammo | Faction Alien Hives | Cost
10
| Effect This upgrade my only be equipped by Hive Warrior models. The first time this model makes a range 3 attack action each round, it may immediately make another free range 3 attack action. | Tags attackranged |
Name Tough Skull | Faction Alien Hives | Cost
10
| Effect This model´s range 1 attacks gain the Knockback rule | Tags melee |
Name Blood Lust | Faction Alien Hives | Cost
10
| Effect This model´s range 1 attacks gain the Cleave rule when targeting damaged models. | Tags melee |
Name Hardened Carapace | Faction Alien Hives | Cost
15
| Effect Whenever this model takes any damage reduce the total by 1, to a minimum of 1. | Tags health |
Name Dual Claws | Faction Alien Hives | Cost
15
| Effect Restricted: Assault Grunts. | Tags melee |
Name Tail Pincer | Faction Alien Hives | Cost
15
| Effect Restricted: Soul-Snatchers. | Tags meleecrit |
Name Adrenaline | Faction Alien Hives | Cost
20
| Effect This model gets +2 speed. | Tags speed |
Name Terrifying Shriek | Faction Alien Hives | Cost
20
| Effect As an action, all adjacent enemy models are pushed away 1 hex and stop being on Guard. | Tags aoeaction |
Name Hive Protection | Faction Alien Hives | Cost
20
| Effect When attacked by damaged enemy models, this model ignore crit effects and gets +1 defence. | Tags defence |
Name Power Charge | Faction Orc Marauders | Cost
10
| Effect When this model makes a charge action it´s range 1 weapons get the Cleave special rule. | Tags melee |
Name Cocky | Faction Orc Marauders | Cost
10
| Effect When this model gets +1 strength with range 1 weapons when attacking enemy heroes. | Tags melee |
Name Unmovable | Faction Orc Marauders | Cost
10
| Effect This model can only be pushed if the enemy lands a crit. | Tags defence |
Name Eager | Faction Orc Marauders | Cost
15
| Effect This model´s range 1 weapons get +1 strength when charging. | Tags meleecharge |
Name Brutal Swing | Faction Orc Marauders | Cost
15
| Effect | Tags weaponmeleeaoe |
Name Headbutt | Faction Orc Marauders | Cost
15
| Effect | Tags weaponmelee |
Name Crushing Grip | Faction Orc Marauders | Cost
20
| Effect This model´s range 1 weapons get the Cleave special rule | Tags melee |
Name Cyborg Body | Faction Orc Marauders | Cost
20
| Effect Whenever this model takes any damage reduce the damage by 1, to a minimum of 1. | Tags health |
Name Unkillable | Faction Orc Marauders | Cost
20
| Effect If this model would be killed roll one die, on a 5-6 the model takes no damage and this upgrade is discarded. | Tags health |
Name God-King´s Might | Faction Battle Brothers | Cost
10
| Effect The model´s range 1 weapons get the Cleave special rule. | Tags melee |
Name Push Back | Faction Battle Brothers | Cost
10
| Effect If the model is grazed by an adjacent enemy, then it may push the attacking model by 1 hex. | Tags meleedefence |
Name Shock Grenades | Faction Battle Brothers | Cost
10
| Effect If this model lands a crit when attacking with a range 1 weapon, then all enemies adjacent to the target take 1 damage. | Tags meleeaoe |
Name Coordinated Defense | Faction Battle Brothers | Cost
15
| Effect As an action this model and all adjacent friendly models may be put on Guard. | Tags guardaoe |
Name Heroic Strike | Faction Battle Brothers | Cost
15
| Effect | Tags weaponmelee |
Name Chainsaw Sword | Faction Battle Brothers | Cost
15
| Effect | Tags weaponmelee |
Name Aggressive | Faction Battle Brothers | Cost
20
| Effect If an enemy model ends its move within 2 hexes of this model, then this model may move by 1 hex, as long as it ends up closer to that enemy model. | Tags move |
Name Blessed Halo | Faction Battle Brothers | Cost
20
| Effect This model gets +2 Health. | Tags health |
Name Cleansing Blow | Faction Battle Brothers | Cost
20
| Effect | Tags weaponmelee |